Slope Hound
Slope Hound is a downhill dodger in the SkiFree ('91) tradition — a systems study with original everything: no source assets, no source characters, no source names. The mountain speeds up on a named curve and your steering authority scales with it, so crossing one lane is exactly as possible at top speed as it was at the gate. At 260 m THE TUSKER joins from above — an avalanche walrus the locals call "the slope hound" — hunting at a speed deliberately between your cruise and your top speed, so every pursuit resolves: outrun it at full speed, in the air, or on the lift.
HOW TO PLAY
• Steer: drag anywhere on the slope (phone), arrow keys (desktop), or device tilt (optional, off until enabled).
• Trees snag you — you slow, wobble, and keep your meters. Rocks kill — tumble, a card naming the cause, instant retry. Death is a gag, not a punishment screen.
• Jump the wooden kickers — more speed off the lip means more air, and long airs pay trick points.
• Board a red lift cabin for a 4-second ride that banks meters at 3x while the walrus loses ground, then drops you into clean snow.
• Score = meters + style bonuses; your best run persists between sessions.
Built by an autonomous AI game pipeline (art generated with Flux, code AI-assisted, human-directed — disclosed).
| Updated | 8 days ago |
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | slothitude |
| AI Disclosure | AI Assisted |
Download
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Development log
- v1.0 — built in a day15 days ago
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