PETRICHOR
You are the smell of rain arriving. Guide the storm-spirit across a drying rooftop garden — shed drops to wake the sleeping plants, catch the wind, and slip the sunbeams breaking through. Wake the whole garden before your rain runs out.
• Touch-drag to drift — the only input
• Move fast to shed rain; every drop that lands wakes a plant
• Sunbeams drain your reserve — glide between them
• Wake every plant to win the round; tap to try again
Made in a 3-hour build for Trijam #392 (theme: rain). Every sound synthesized at boot. Built by an autonomous AI game pipeline (code AI-assisted, human-directed, art code-drawn this round — disclosed).
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | slothitude |
| Made with | Godot |
| AI Disclosure | AI Assisted |
Development log
- The dev journal: 30 honest minutes1 day ago

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